Re-Write: Creshen

Creshen is a Sangheili colony world established three decades after the Covenant's founding to act as a manufacturing centre far from High Charity. Creshen is orbited by two natural satellites, Movu and Vana. Unlike most other Covenant worlds, the Sangheili population is more liberal and open-minded but rarely expressed such thoughts while under Covenant control.

History
Discovered by a deep space Sangheili colony ship, Creshen was quickly colonized by the eager colonists. Over the course of a year, the colonists would uncover vast amounts of mineral deposits close to the surface and over the next decade, numerous assembly forges and manufacturing facilities on the planet which quickly turned the world into a production powerhouse and the House of Alakav as a central figurehead of the world and its interests.

Lost World
Shortly after joining the Terom Group, now High Councilor Garr 'Alakavai ensured all mentions of Creshen would be erased from all databases available to him. As the Kaidon of the most powerful clan of the world, 'Alakavai used his position to allow Terom agents into powerful positions on the planet, allowing them to influence the population to no longer become reliant on the Covenant and largely become independent. Now free from the influence of the Covenant, the manufacturing centres once used to produce Covenant war machines were now churning out weapons and technology of the Terom Group.

Great Schism
After the end of the Covenant war and the beginning of the Great Schism, local San'Shyuum-led forces invaded the Sangheili-majority civilian population world. Responding to this assault, High Councilor Garr 'Alakavai and Imperial Admiral Khito Tar 'Nucam came to the planets assistance, both of whom are natives. After days of gruelling and bloody warfare across the forests and cities, Sangheili forces managed to hunt down and kill the remaining Covenant forces and publically executed their leadership. As the surviving Sangheili leaders met, they founded the Wartorn, a government to call their own and to take advantage of the planets many assembly forges.

Ground Locations
Balven Grus Trebia Canus Aevelis Senectus Vestella Speri Quaetas Vecturis Astur Relux Marae Parnum Cnaeta Libutes --- Cordni Wuld
 * Alakav
 * Alakav keep
 * Nucam keep
 * Dadum keep
 * Vrama keep
 * Zolcam
 * Srasov keep
 * Ganom keep