The Forsaken

The Forsaken is a Covenant remnant faction that was installed deep within the Covenant's fringe worlds, led by Vice Minister Lorb Dubto and later High Councilor Garr 'Alakavai. The Forsaken was a faction within Covenant space who grouped together when they were fed up with Covenant administration and control. While they built their resources slowly before the Human-Covenant War, their gains were dramatically increased during the war and sky-rocketed after the dissolution of the Covenant itself following the Great Betrayal.

Military
While the Forsaken has a centralized military, each planet is expected to maintain their own defence forces that are comprised of both ground and space units.

Army
Having split off from the Covenant and lacking their numbers and resources, the Forsaken armed forces have begun to utilize smaller units with a highlight of flexibility and tactics while being supported with autonomous drones and artificial intelligence.

Navy
Due to their smaller numbers, the Forsaken naval warships have come to utilize their available technology at a greater degree than the Covenant, often using tactical slipspace jumps to gain space superiority, long-range plasma lances and cloak-equipped warships that provide an edge against their former brethren.

Territory
Early in their history, the Forsaken would seek out viable locations for mining or potential colony sites and when found, they would dispatch the appropriate forces. To increase their numbers, entire colonies would be created outside Covenant jurisdiction and if found by the Covenant simply claim to have lost contact. Covenant-owned worlds would be brought in during and after the Human-Covenant War as the Covenant and its leadership began to crack.


 * Creshen: Capital
 * Terom: Homeworld of the Tereno
 * Suetun
 * Sloyotis: Gas Giant mined for Helium
 * Siyclite
 * Iytan
 * Iiuwei
 * Chatan
 * Aurilia